Ollie - a Barnt Green / Bartley Green sailor and medium wind specialist - always one to look out for when you think you have got away and he reels you in and passes at the finish line...
Bartley Sailing Club Blog
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Congratulations to Richard Baker for winning the Star class and 49er class and to Megan Hardiman for winning the Formula 18 class. The competition is getting better and better as the races progress so keep playing and it could be you at the top in series 3.
Speaking of which, series 3 starts on Wednesday at 18.30 and is Offshore Racers, J-70, and Nacra to keep things fresh. 20 races in the series with 50% to count. See you on the start line.
With series 2 of VR Inshore drawing to a close and series 3 ready to start you may be wondering what you need to do to get to the front of the fleet. Here are a few tips:
- Don't infringe – it may seem a pain to tack off or go around someone but it is much quicker than a 10s penalty. Use the space bar if you are not confident with the controls
- VMG is the best help there is for fast boats (but you don't need it for the slow ones)– you know you are always sailing at the optimum speed for where you are on the course
- Go on a public race – The first race gives you all the 'helps' so you can see how much of a wind shadow other boats cast (light areas on the water vs the dark areas where wind is strong), see the wind angle (3 wind socks in the circle in the top left), VMG so you are always pointing well relative to the wind, layline so you know when to tack for the mark, and distance to start so you can be going full speed. You can then decide for yourself which are the biggest help. For each public race you do you will get either a green coin to 'buy' a race help or a blue sticker so you can pimp your boat so worth doing regardless of your position.
- The wind strength can be seen in the circle in the top left. Dark areas are strong wind, lighter is less wind. Head for the strong wind areas.
- Room at the mark doesn't apply in VR – port / starboard and windward / leeward are the only rules so watch out!
- Luff gradually or you get the penalty
- If you really want a port start and the line is congested infringe with 10s to go and start on port by the committee boat. You lose a couple of seconds but if that is the side with all the wind you soon get the advantage.
- If you don't complete a manoeuvre then you take the infringement. If you want to gybe to starboard but there is a boat to leeward head up a bit so you can complete you gybe and then take them out...
- If you have eyesight like mine play the game on a laptop rather than your phone. The controls are a bit more clunky but at least you can see the VMG windsock!
Good luck it all and keep racing as the big races are the most fun.
It is interesting how sailing fleets change over the years from Mirrors, Larks, GP14s through to the need for speed with RS400s, Moths, RS600s, and anything with a trapeze and Spinnaker. Now days single handers continue to grow in popularity as it is harder to coordinate helm / crew commitments. As a result Bartley has grown very healthy Supernova and Laser fleets.
So today here is a shout out to all the Supernovas with a picture of the Master of the class Mike Gibson. For those unfamiliar with the class it is similar in handicap to a Laser but with a more comfortable hiking position and more sail controls. The sail is fully battened which makes it more powerful and also more tactical downwind as 'velocity made good' (VMG) becomes more of a factor than it is in the laser. Recent hull colours have given the newer boats a very striking appearance. If you are looking to join a growing class at Bartley then the Supernova is definitely worth a look.